Loop inversion
This article may need to be rewritten to comply with Wikipedia's quality standards. (February 2025) |
In computer science, loop inversion is a compiler optimization and loop transformation in which a while loop is replaced by an if block containing a do..while loop.[1] When used correctly,[clarification needed] it may improve performance due to instruction pipelining[citation needed] or avoiding jump instructions to reduce branch mis-prediction.[1]
Example in Java
[edit]void pre_inversion() {
while (/* condition */) {
/* loop body */
}
}
is equivalent to:
void post_inversion() {
if (/* condition */) {
do {
/* loop body */
} while (/* condition */);
}
}
No change in performance occurs for initial and non-final iterations through the loop, including when the loop is not entered because the condition is false. However, the final iteration has 2 fewer jump instructions when the loop is entered because the do-while loop does not need to jump to the start of the while loop to evaluate the loop condition.[1]
Example in C
[edit]![]() | This section possibly contains original research. (September 2017) |
int i, a[100];
i = 0;
while (i < 100) {
a[i] = 0;
i++;
}
is equivalent to:
int i, a[100];
i = 0;
if (i < 100) {
do {
a[i] = 0;
i++;
} while (i < 100);
}
Despite the seemingly greater complexity of the second example, it may actually run faster on modern CPUs because they use an instruction pipeline. By nature, any jump in the code causes a pipeline stall, which is a detriment to performance. [citation needed]
Additionally, loop inversion allows safe loop-invariant code motion.[citation needed][clarification needed]
Example in three-address code
[edit]![]() | This section possibly contains original research. (September 2017) |
i := 0 L1: if i >= 100 goto L2 a[i] := 0 i := i + 1 goto L1 L2:
If i had been initialized at 100, the instructions executed at runtime would have been:
if i >= 100
goto L2
Let us assume that i had been initialized to some value less than 100. Now let us look at the instructions executed at the moment after i has been incremented to 99 in the loop:
goto L1
if i < 100
a[i] := 0
i := i + 1
goto L1
if i >= 100
goto L2
<<at L2>>
Now, let's look at the optimized version:
i := 0 if i >= 100 goto L2 L1: a[i] := 0 i := i + 1 if i < 100 goto L1 L2:
Again, let's look at the instructions executed if i is initialized to 100:
if i >= 100
goto L2
We didn't waste any cycles compared to the original version. Now consider the case where i has been incremented to 99:
if i < 100
goto L1
a[i] := 0
i := i + 1
if i < 100
<<at L2>>
As you can see, two gotos (and thus, two pipeline stalls) have been eliminated in the execution.
References
[edit]- ^ a b c d Jubb, Chae, Loop Optimizations in Modern C Compilers (PDF)